Hilva XNA Graphics Engine v1.7.0.1 has just released. This version adds Twirl post process effect, fixes a bug and has few optimizations.
Please visit Downloads page to see release notes and download the newest version.
Hilva XNA Graphics Engine v1.7.0.1 has just released. This version adds Twirl post process effect, fixes a bug and has few optimizations.
Please visit Downloads page to see release notes and download the newest version.
Hilva XNA Graphics Engine version 1.7 has just released and is ready for download. There are some performance optimizations in the new version. Also few basic AI modules added to the engine, but Path Finding is postponed for future releases. HDR rendering has temporarily removed from this version.
I am proud to unleash next release of Hilva will possess some AI modules
such as Graphs, Graph Searches, A* Path Finding and Finite State Machines (FSM). All of the modules will have a generic design, enabling third party applications/libraries to extend its class library using interfaces. Fuzzy Logic is scheduled for future releases.
In this sample you’ll learn to add post process (screen) effects to entire the scene in your XNA games. The sample features Radial Blur, Pixelate, Ripple and Smart Blur. You can also disable the post effect to see the original scene without any processing on it.
The sample demonstrates how to add a dynamic light to the scene and generate dynamic shadows for scene objects based on the light in your XNA games.