Hilva XNA Graphics Engine v1.7.0.2 has just released and can be downloaded from Downloads page.

Release notes for this version:

  • A new implementation of High Dynamic Rendering pipeline.
  • Added support for Biovision Hierarchy (BVH) motion files.
  • Improved animation playback for skinned models to support bone-name instead of bone-index.
  • Model class splitted into StaticModel and SkeletalModel. This may break your current codes.