The TextureMapping_DirectionalLighting_ShadowMapping type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Begin | Overloaded. | |
| Commit | (Inherited from MaterialEffect.) | |
| DrawIndexedPrimitives | Renders the specified geometric primitive, based on indexing into an array of vertices. (Inherited from MaterialEffect.) | |
| DrawModelMeshPart | (Inherited from MaterialEffect.) | |
| DrawPrimitives |
Renders a sequence of non-indexed geometric primitives of the specified type
from the current set of data input streams using current Effect()()().
(Inherited from MaterialEffect.) | |
| DrawSkinnedIndexedPrimitives | Renders the specified geometric primitive, based on indexing into an array of vertices. (Inherited from MaterialEffect.) | |
| DrawUserIndexedPrimitives | Overloaded. | |
| DrawUserPrimitives<(Of <(T>)>) |
Renders the given geometric primitive with data specified by the user.
(Inherited from MaterialEffect.) | |
| End |
Ends application of the material.
(Inherited from MaterialEffect.) | |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| MemberwiseClone | (Inherited from Object.) | |
| SetTransforms | (Overrides MaterialEffect..::.SetTransforms(array<Matrix>[]()[]).) | |
| ToString | (Inherited from Object.) |