Classes

  ClassDescription
Bone
Represents bone data for a model.
BoneCollection
Mesh
Represents a mesh that is part of a Model.
MeshCollection
MeshPart
Represents a batch of geometry information to submit to the graphics device during rendering. Each MeshPart is a subdivision of a Mesh object. The Mesh class is split into multiple MeshPart objects, typically based on material information.
MeshPartCollection
Model
Represents a 3D model composed of multiple Mesh objects which may be moved independently.